
[Cam_internal]
FOV=1.291544
Near=0.110000
Pos=0.416797 1.002256 -1.418709
Target=0.416797 0.795233 -3.887496
Up=0.000000 0.083563 0.996503
[Cam_backseat]
FOV=1.029744
Near=0.001000
Pos=-0.003060 0.910014 -0.637651
Target=-0.003060 0.763217 -3.426672
Up=-0.000000 0.052561 0.998618
[Cam_external]
FOV=1.291544
Near=0.001000
Pos=-0.000000 2.272775 2.491011
Target=0.000000 0.619665 -1.268606
Up=-0.000000 0.402510 0.915416
[Point_exhaust1]
Normal=0.992809 -0.000000 0.119712
Pos=-0.526470 0.172530 0.839395
[Point_wing_r]
Normal=1.000000 -0.000000 0.000000
Pos=-0.597690 1.046351 0.836083
[Point_wing_l]
Normal=-1.000000 -0.000000 -0.000000
Pos=0.609991 1.046351 0.836083
[Cam_bonnet]
FOV=1.291544
Near=0.037100
Pos=0.000000 0.774777 -3.036424
Target=0.000000 0.624589 -5.879622
Up=0.000000 0.052750 0.998608
[Point_drivercambase]
Normal=0.000000 1.000000 0.000000
Pos=0.358626 0.605190 -1.195687
[Point_exhaust2]
Normal=1.000000 -0.000000 0.000000
Pos=-0.384184 0.169754 0.412808
[Point_engine]
Normal=0.000000 1.000000 0.000000
Pos=-0.000000 0.705476 -2.777248
[Point_gearbox]
Normal=1.000000 -0.000000 0.000000
Pos=0.000000 0.240476 -1.411803
[Point_light_rf]
Normal=-0.114187 -0.000008 -0.993440
Pos=-0.685402 0.497101 -3.141125
[Point_light_lf]
Normal=0.114194 -0.000008 -0.993440
Pos=0.679474 0.497101 -3.141125
[Point_light_rb]
Normal=-0.044931 -0.000007 0.998979
Pos=-0.613069 0.675118 0.818587
[Point_light_lb]
Normal=0.054928 -0.000007 0.998471
Pos=0.612531 0.675118 0.814783
[Point_light_brake_lb]
Normal=0.223787 -0.000007 0.974626
Pos=0.729636 0.664291 0.756205
[Point_light_brake_rb]
Normal=-0.214021 -0.000007 0.976817
Pos=-0.728137 0.664291 0.757538
[Point_dirtspray_lf]
Normal=-0.000003 -0.000008 0.999981
Pos=0.969181 -0.117792 -2.571590
[Point_dirtspray_lb]
Normal=-0.000003 -0.000008 0.999981
Pos=0.969181 -0.117792 0.000002
[Point_dirtspray_rb]
Normal=0.000000 -0.000000 1.000000
Pos=-0.969180 -0.117792 0.000062
[Point_dirtspray_rf]
Normal=-0.000000 1.000000 0.000000
Pos=-0.969180 -0.117792 -2.571530
[Point_lightcone_b]
Normal=-0.999995 -0.000000 -0.000001
Pos=0.000001 0.000000 1.335397
[Point_blowoff]
Normal=0.000000 1.000000 0.000000
Pos=-0.000000 0.615454 -2.885513
[Point_turbo]
Normal=0.000000 1.000000 0.000000
Pos=-0.000000 0.582175 -2.396900
[Cam_bonnet2]
FOV=1.291544
Near=0.150000
Pos=0.003000 1.016392 -1.397040
Target=0.003000 1.016392 -5.095841
Up=0.000000 -0.000000 1.000000
[Point_antenna_02]
Normal=-1.000000 -0.000000 0.000000
Pos=0.000000 1.333267 -0.161023
[Point_antenna_03]
Normal=-1.000000 -0.000000 0.000000
Pos=0.000000 1.382908 -0.135351
[Point_antenna_04]
Normal=-1.000000 -0.000000 0.000000
Pos=0.000000 1.433162 -0.110899
[Point_antenna_01]
Normal=-1.000000 -0.000000 0.000000
Pos=0.000000 1.283505 -0.186270
[Point_Center]
Normal=-1.000000 -0.000000 0.000000
Pos=0.000000 0.656279 -1.198843
[Point_light_reverse_lb]
Normal=-0.005168 -0.000009 0.999968
Pos=0.527550 0.615899 0.845356
[Point_light_reverse_rb]
Normal=-0.034815 -0.000009 0.999382
Pos=-0.524216 0.615899 0.847023


[e_body]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bodyi]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_fins]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarPaint
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_sideturn]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bonnet]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bonnetvents2]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bonnetvents]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_brakedisc_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = off
Switch = true
SwitchBox = brake_lb

[e_brakedisc_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = off
Switch = true
SwitchBox = brake_lb

[e_brakedisc_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = off
Switch = true
SwitchBox = brake_rb

[e_brakedisc_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = off
Switch = true
SwitchBox = brake_rb

[e_brakedisc_lb_lit] 
Switch = true 
SwitchBox = brake_lb 
Predicate = on 
FaceBlock0_Shader = CarLight 
FaceBlock0_Material = external dynamic::tire 

[e_brakedisc_lf_lit] 
Switch = true 
SwitchBox = brake_lb 
Predicate = on 
FaceBlock0_Shader = CarLight 
FaceBlock0_Material = external dynamic::tire 

[e_brakedisc_rb_lit] 
Switch = true 
SwitchBox = brake_rb 
Predicate = on 
FaceBlock0_Shader = CarLight 
FaceBlock0_Material = external dynamic::tire 

[e_brakedisc_rf_lit] 
Switch = true 
SwitchBox = brake_rb 
Predicate = on 
FaceBlock0_Shader = CarLight 
FaceBlock0_Material = external dynamic::tire

[e_bumper_b]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_carplateb1]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarPaint
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_carplateb2]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_carplatef2]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarPaint
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_bumper_f]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarPaint
FaceBlock2_Material = external::carpaint
FaceBlock2_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_bumpervents]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_door_b]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_doori_b]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_door_l]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_doori_l]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_door_r]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_doori_r]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_exhaust]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_intakeroof]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_brake_lb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = brake_lb

[e_light_brake_rb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = brake_rb

[e_light_brake_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = brake_lb

[e_light_brake_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = brake_rb

[e_light_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarLight
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_lb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarLight
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_light_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarLight
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_rb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarLight
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_light_reverse_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = reverse_lb

[e_light_reverse_lb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = reverse_lb

[e_light_reverse_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = reverse_rb

[e_light_reverse_rb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = reverse_rb

[e_lightglass_lb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_lightglass_lf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_lightglass_rb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_lightglass_rf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTextureNoDirt
FaceBlock2_Material = external dynamic::tire
FaceBlock2_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_lf_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTextureNoDirt
FaceBlock2_Material = external dynamic::tire
FaceBlock2_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_light_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTextureNoDirt
FaceBlock2_Material = external dynamic::tire
FaceBlock2_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_light_rf_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTextureNoDirt
FaceBlock2_Material = external dynamic::tire
FaceBlock2_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = true
SwitchBox = light

[e_mirror_l]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_mirror_r]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_mudflap_lb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_mudflap_lf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_mudflap_rb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_mudflap_rf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheel_gravel]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheel_snow]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheel_tarmac]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheelstrap_gravel]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheelstrap_snow]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_sparewheelstrap_tarmac]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_steeringwheel]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_lb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_lf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_rb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_gravel_rf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_lb]
FaceBlock1_Material = external dynamic::carpaint
FaceBlock1_Shader = CarRim
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_lf]
FaceBlock1_Material = external dynamic::carpaint
FaceBlock1_Shader = CarRim
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_rb]
FaceBlock1_Material = external dynamic::carpaint
FaceBlock1_Shader = CarRim
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_snow_rf]
FaceBlock1_Material = external dynamic::carpaint
FaceBlock1_Shader = CarRim
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_lb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_lf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_rb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheel_tarmac_rf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarRim
FaceBlock1_Material = external dynamic::tire
FaceBlock1_Shader = CarTire
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_lb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_lf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_rb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelgrunk_rf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_lb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_lf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_rb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelhang_rf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_lb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_lf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_rb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelprop_rf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_lb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_lf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_rb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelstag_rf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_lb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_lf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_rb]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wheelsusp_rf]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_b]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_f]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_lb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_lf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_rb]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_window_rf]
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wing]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wiper_l]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[e_wiper_r]
FaceBlock0_Material = external::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[ghost_external]
FaceBlock0_Material = ghost:: ghost
FaceBlock0_Shader = GhostCar
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_body]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarTextureNoDirt
FaceBlock1_Material = internal::tire
FaceBlock1_Shader = CarTextureNoDirt
FaceBlock2_Material = internal::tire
FaceBlock2_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bodye]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bonnet]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bonnetvents]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bonnetvents2]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bumper_b]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = internal::tire
FaceBlock1_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bumper_f]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = internal::tire
FaceBlock1_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_bumpervents]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarTexture
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_door_b]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_doore_b]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_door_l]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_doore_l]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_door_r]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_doore_r]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_intakeroof]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_mirror_l]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_mirror_r]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_sparetire]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarTire
FaceBlock1_Material = internal transparent::tire
FaceBlock1_Shader = CarRim
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_steeringwheel]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_b]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_f]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_lb]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_lf]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_rb]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_window_rf]
FaceBlock0_Material = internal transparent::tire
FaceBlock0_Shader = CarIntGlass
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wiper_l]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_wiper_r]
FaceBlock0_Material = internal::tire
FaceBlock0_Shader = CarColorNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[k_windscreen]
FaceBlock0_Material = 11 - Default
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_premove]
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_b]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_f]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_lb]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_lf]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_rb]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[pc_e_window_rf]
FaceBlock0_Material = external transparent::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[texture_dirtmap]
FaceBlock0_Material = dirtmap::dirtmap
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = dirtmap::dirtmap wheel
FaceBlock1_Shader = CarGlass
FaceBlock2_Material = dirtmap::int dirtmap
FaceBlock2_Shader = CarPlastic
FaceBlock3_Material = dirtmap::dirtmap
FaceBlock3_Shader = CarTire
FaceBlock4_Material = dirtmap::dirtmap wheel
FaceBlock4_Shader = CarTexture
FaceBlock5_Material = dirtmap::int dirtmap
FaceBlock5_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

[texture_scrapemap]
FaceBlock0_Material = scrapemap::scrapemap
FaceBlock0_Shader = CarPaint
FaceBlock1_Material = scrapemap::scrapemap
FaceBlock1_Shader = CarGlass
FaceBlock2_Material = scrapemap::scrapemap
FaceBlock2_Shader = CarPlastic
FaceBlock3_Material = scrapemap::scrapemap
FaceBlock3_Shader = CarTire
FaceBlock4_Material = scrapemap::scrapemap
FaceBlock4_Shader = CarTexture
FaceBlock5_Material = scrapemap::scrapemap
FaceBlock5_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = false
SwitchBox = light

